|Location(s)||Everywhere, Very Rare|
|Growth Speed||Extremely Slow (3+ hours)|
|Money per unit|
This wood is mostly used for selling and trading, or filling blueprints, due to its rarity and unique texture.
Spook Wood's exterior is almost identical to Sinister Wood, due to the fact that Sinister trees use the same growth inputs as Spook, though Spook does not possess the neon texture, but with the same black color. It is the third densest tree in the game, sometimes requiring 200 chops with a Rukiryaxe alone to take down. When the game tries to spawn in, there is a 1/100 chance that a Sinister tree will spawn instead of a Spook tree.
It should also be noted that it is extremely heavy (depending on size), especially in plank form, which may pose certain difficulties transporting.
The- tree grows on any material named Ground, Road, or Slate (in Roblox Studio).
- Slate: any rock or cliff in the game, color does not matter.
- Ground: typically grass that trees grow on in their respective biomes.
- Road: any road in the game, with the exception of Safari roads (as they are named "Read", possibly due to a typo).
A major misconception about spook hunting is "hot spots" that it grows in. Spook trees will tend to grow in areas with more parts that it can choose from, typically around the Swamp, the Mountainside and Tropics.
Spook Wood, along with Sinister Wood, typically begins to grow when Defaultio announces "It's about to get spooky" on Twitter (However, he did not tweet about that in 2017).
During 2015, the Spook tree made a surprising reappearance in December, where players showed screenshots of it spawning. From recent studies, it was more commonly found on weekends, although this may be due to many players having more time to hunt.