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Spooky Wood also referred to as Spook Wood is a type of wood that was introduced during the 2015 Halloween Update, along with Sinister Wood, and became an annual occurrence every successive October.

Characteristics[]

Spooky Wood's black bark is made of SmoothPlastic, hosting a granite CGA Brown interior.

Spooky is the third densest tree in the game, often requiring lots of chops to successfully cut down. When the game attempts to spawn a Spook, there is a 1/100 chance that it will be replaced by a Sinister instead. Spooky trees tend to commonly grow quite bent over, almost always be found in strange and twisted shapes similar to Zombie Wood. Spooky trees also have a certain number of "segments" and "branches". Branches are parts of the tree that split into multiple limbs, while segments do not split. Spooky trees have anywhere between 1-5 segments, with 5 being the rarest. Only trees with 1-2 segments can become "monsters", or just very large trees.


It should also be noted that it is extremely heavy (depending on its size), especially in plank form, which may pose many difficulties transporting. 

Spawning[]

Spooky Wood has a very interesting and unique set of spawning criteria that the server must meet in order to place a sapling. Before anything, the server will check to make sure its clock is past October 1st at 6:00 A.M. EST, not in the End Times event, or before November 1st at 6:00 A.M. EST. To spawn the tree, the server must be from 6-10 hours old, this number previously being 25, 17, and 6 hours. As of October 6th, 2022, a new "stagger" feature has been introduced, slightly randomizing the spawn of any server's first tree. This stagger put an end to droughts and waves, where no trees and many trees could be found respectively. From there, the server will randomly select a point located on any part named Sand, Slate, Ground or Road. Next, a raycast is sent up from that location, and if unobstructed, the sapling will begin to grow. If any of the criteria is not met, the server will wait one growth call before attempting another spawn.

On October 31st, during the End Times event, up to three spookys can spawn at once, with the spawn interval dropping from 6-10 hours to ~30 minutes. This means that each tree will have a slightly different age and spawning location, as the trees require a 10 stud radius in order to spawn.

Harvesting[]

It is recommended to use a RukiryaxeAlpha Axe, or Many Axe for cutting, since Spook Wood is very dense.

A major misconception with Spooky/Sinister trees are "hot spots;" as with any other tree types, they are spread evenly across the map and have an equal chance of spawning in any locations that permit its growth. However, they will still be found more often in larger biomes due to them having more surface area.

Remember, Spooky trees are not obligated to make themselves harvestable; they can spawn in nearly inaccessible locations such as the Maze Ledge and the Tropics-Taiga land bridge. They can be very challenging and elusive, and one may not always be able to legitimately recover one.

History[]

Spooky wood was teased several days before October of 2015, when Defaultio teased on twitter "Things are about to get spooky." He teased a similar message in 2016, but did not do the same any year afterwards. The first spooky trees were found on October 11, 2015, and like any other year grew throughout the month. However, it is speculated that they had unusual spawning mechanic because Spooky spawning was ran by a server-wide remote fire in 2015.

On October 31, 2015, the rate of spooky growth skyrocketed; with up to three trees could be seen in the same line of sight. This Halloween was the only one where the map did not change, as the End Times even was not introduced until 2016.

Spooky Wood made a surprising reappearance in December of 2015, where players showed screenshots of it spawning. Unfortunately, this was a time when its growth was controlled differently, and thus will never ever occur again. Additionally, a Spooky was found in September of 2016, just 10 days before October had arrived. It was the only instance in which the tree was found in any month other than October, November, or December, and was likely the result of strange manual spawning. It was found by a friend of User:Lancept02. The last strange occurrence happened when User:TFlanigan123 found a spooky tree on September 30th, 2021; however this was speculated to be caused by an exploit which could trigger the End Times event. Spooky grew automatically past 2017 and continues to do so today, removing odd occurrences in non-October months.

Spooky spawning is not continuous throughout October, however; saplings appear to grow as a cluster around 6:00 A.M. EST, and grow throughout the day until they die or are cut. The gaps between the deaths of these trees and the next spawnings are often referred to as "droughts." Sometimes Spookys skip a "spawning" stage and a larger drought continues until the next day when the cycle is ready to start over. Another common explanation for droughts are Roblox updates on Wednesdays that forcefully close servers, resetting the Spooky growth cycle.

As of October 5th, 2022, a new addition to spawning called the "stagger" was introduced, effectively removing droughts and waves. The stagger works by adding a random amount of wait time to every server's first spooky spawn. This stagger interval is estimated to be between 0-3 hours long, although no research has been constructed yet.

For more images of Spooky or Sinister trees, here is an archive of the multiple blog posts focused on Spooky/Sinister hunting.

Wood
Obtainable OakCherryElmBirchVolcanoWalnutKoaFirPineGoldZombieFrostCavecrawlerPalmPhantomSnowglowSign
Seasonal SpookySinisterBlue Spruce
Unobtainable TestGreyPink
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